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Posts Tagged ‘web’

Practical component: Methodology

August 8th, 2014 9 comments

After exploring and describing the theoretical botany knowledge for Human Plant Interfaces in chapter 2, the chapter 3 has investigated contemporary Human Plant Interfaces in interactive art, media art and human computer interaction. This section explores new applications for interacting with or through plants in urban or interior environments. The methodology of the practical works is based on the research outcomes of chapter 2 and 3.
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Digital Network and Community Design with plants

June 15th, 2014 14 comments

Plant Colour Patterns

After the introductions “Visualization techniques with plants” and “Biosensing for Human Computer Interaction” the next projects using some of the already mentioned techniques. However, this chapter focuses on various approaches of network and community designs. Previous Land Art initiatives and projects were always closely tied to social and cultural resonance. These efforts resulted in social activations of local communities and local conditions [KastnerWallis2010, pages 15-28].

Our exploration investigates the application of current technology and design tools in this field. We will start with community design approaches that do not need a physical presence of humans. Design approaches for location-based communities with a supportive use of digital communication technology will be described afterwards.

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Making of wasfuttern.de: Produktion und der Launch

July 26th, 2013 1 comment

wasfuttern - making of - Part 3

Im letzten Blogartikel berichtete ich über die Ergebnisse unserer Feldstudie. Nun stand fest, was wie genau umgesetzt werden mußte. In diesem Blogartikel berichte ich euch über unsere Hürden bei der Produktion und wie wir bei unserem Launch vorgegangen sind.

5. Produktion

Die Feldstudie gab uns einen genauen Aufschluß was wir wollten. Nun ging es darum sich die Hände mit der Programmierung schmutzig zu machen. Kleine, mittlere und zum Teil ziemlich große Usability Anpassungen mussten umgesetzt werden. Read more...

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Making of wasfuttern.de: Vom visuellen Gesicht zur Feldstudie

July 22nd, 2013 No comments

wasfuttern - making of - Part 2

Im ersten Teil der Making-Of Serie habe ich die Randbedingungen des Projektes vorgestellt und unser Verfahren mit Hilfe von MockUps die Struktur und den Inhalt unserer App zu definieren. In diesem Beitrag geht es um die visuelle Gestaltung, sprich das Grafik Design unserer Ap. Ein weiteres Thema sind die Ergebnisse unserer kleinen Feldstudie mit Freunden.

3. Eine Art Mischung von Corporate Design und Screen Design

Die Erstellung eines visuellen Gesicht war weniger ein technisches und gestalterisches Problem, es war eher ein Budgetproblem. An dieser Stelle mußten wir einen großen Spagat zwischen unseren Ansprüchen und den stark begrenzten Mitteln machen. Read more...

Making of wasfuttern.de: Vom Mock-Up zum interaktiven Prototypen

July 14th, 2013 No comments

wasfuttern - making of - Part1

Seit Mitte/Ende Februar hat das Projekt wasfuttern.de das Licht der Welt erblickt. Mein frühiger Schulkollege Rusbeh kam vor ca. 1 Jahr auf mich zu mit seiner Antwort auf die alltägliche Frage "Was soll ich heute wo essen?". Jeder kennt sicherlich diese immer wieder auftretende Frage in der Mittagspause. In diesem Blogartikel gebe ich einen Einblick in unseren User-Centered Design Entstehungsprozess von wasfuttern.de.

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My most important Twitter Messages #16

July 1st, 2013 No comments

Twitter von der hess

A small summary of my Twitter messages from February 2013- June 2013:

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Falling in love with REST APIs and Backbone

February 28th, 2013 No comments

How I mentioned in my previous post, there is some stuff that I really like about developing with JavaScript. Especially, working with REST APIs and Backbone is so simple. There just a view steps to do. In my case I have chosen the Qype Rest API. Create your model and define your properties you want to work with.

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My most important Twitter Messages #15

February 8th, 2013 No comments

Twitter von der hess

A small summary of my Twitter messages from July 2012- January 2013:

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Get in touch with JavaScript

August 26th, 2012 4 comments

Some time passed since this Adobe public relation dilemma about Flex and Flash happened. Honestly, it hit me very hard. Exactly at this time, I was diving deeper into the Flex 4 Component Framework and tried to adapt my new knowledge to Flex Mobile. After some failures and misunderstandings I was on a good way and I was convinced that the (new) Flex 4 Framework is a real step forward for developing User Interface. For this reason, I got a little bit mad about the whole discussion of HTML5 vs. Flex. I expected that HTML5 + CSS3 + JavaScript will come, but not so fast and powerful. However, I got a good opportunity and checked what it is all about this new hype of web technologies. As a Flex and Flash Develeoper the transition to this open standard development approach is not very difficult, except the tooling is like from another planet.  I had the feeling that finding the right tooling is as difficult as finding the appropriate life partner. There doesn't exist an one simple solution for everything like Flash Builder environment. In my case I recommend for writing Code to use the IDE Webstorm, for debugging I am using Firebug for Firefox. Whatever everyone has his own preferences, so decide for yourself what is the best.

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My most important Twitter Messages #14

July 17th, 2012 No comments

Twitter von der hess

A small summary of my Twitter messages from February 2012- July 2012:

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