Just for backup reason a summary of my Twitter messages. It is always a nice way to re-experience the developments of a certain time period. For this reason my most important Twitter messages from April 2016 until June 2016. Read more...
Categories: Design, english, Gedanken, Generative Art, Interaction, Plants, Programming, Technologie Tags: art, books, cool stuff, Design, Games, information design, inspiration, interface design, JavaScript, library, nature, netzwerk, physical computing, Programming, publications, research, streaming, tutorials, video, web
Just for backup reason a summary of my Twitter messages. It is always a nice way to reexperience the developments of a certain time period. For this reason my most important Twitter messages from September 2015 until March 2016. Read more...
Categories: Design, english, Games, Generative Art, Interaction, Plants, Programming, Technologie Tags: art, books, cool stuff, Design, image processing, information design, inspiration, JavaScript, Konzept, netzwerk, physical computing, prototyping, research, tools, tutorials, video, web service
Just for backup reason a summary of my Twitter messages. It is always a nice way to reexperience the developments of a certain time period. For this reason my most important Twitter messages from June 2015 until August 2015. Read more...
Categories: Allgemein, Design, english, Generative Art, Interaction, Programming, Technologie Tags: art, cool stuff, Design, flash, flex, Games, image processing, information design, inspiration, Interaction, interface design, JavaScript, Konzept, physical computing, Programming, prototyping, publications, research, streaming, talks, tracking, tutorials, video, web design
Just for backup reason a summary of my Twitter messages. It is always a nice way to reexperience the developments of a certain time period. For this reason my most important Twitter messages from April 2015 until May 2015. Read more...
Categories: Design, english, Games, Generative Art, Interaction, mobile, Plants, Programming, Technologie Tags: art, Design, information design, Interaction, interface design, nature, netzwerk, physical computing, Programming, research, tools, tutorials, video, web
Just for backup reason a summary of my Twitter messages. It is always a nice way to reexperience the developments of a certain time period. For this reason my most important Twitter messages from January 2015 until March 2015. Read more...
Categories: Allgemein, Design, english, Games, Generative Art, Interaction, mobile, Plants, Programming, Technologie Tags: art, cool stuff, Design, flash, flex, Games, information design, inspiration, Interaction, interface design, JavaScript, nature, physical computing, Programming, prototyping, research, tutorials, video, web
Im Anfang Mai 2015 lud mich Myriel Milicevic für eine Gastvorlesung und anschließendem Workshop für Ihren Kurs Interfacing with Nature an der Hochschule Potsdam ein. Mein Themengebiet für diesen Tag waren die Artistic Human Plant Interfaces/Elektrobotanik. In der 90-120min Einführung bekamen die Studenten aus den Bereichen Produkt Design, Interface Design und Kommunikationsdesign einen ersten Eindruck, welche Überschneidungen zwischen Menschen und Pflanzen, sowie zwischen Pflanzen und Technologie auftauchen.
Read more...
On May 2015, Myriel Milicevic invited me for a Guestlecture & Workshop on Artistic Human Plant Interfaces/Elektrobotanik for her Interfacing with Nature class at University of Applied Science Potsdam. The starting 90-120min lecture provided the students (in that case communication, product, and interface designer) an introduction about interfaces with plants. This includes viusal approaches as well as bio sensing projects.
Read more...
Categories: english, Plants, Technologie Tags: art, Design, education, Interaction, My Experiments, nature, physical computing, processing, Programming, prototyping, tutorials, workshop
During mid of 2013 until the beginning of 2014, Juliane Springsguth and me had the chance to develop a new game design hacking workshop format for teenagers (Mostly 8th graders around 13-15 years old) in cooperation with "Berufsorientierte Schulprojektwochen (BOP)" organized by the Media Education Institution WeTeK Berlin gGmbH.
Our objective was to generate a tangible and audiovisual output in shape of a Game (Art) installation during the workshop. Furthermore, our intention regarding those young participants was to empower them to express their ideas in a (media) technology driven environment. Officially the objective was that they get a first impression how a job as digital media worker could look like.
Read more...
Categories: Design, english, Games, Programming Tags: Design, game design, interface design, My Experiments, physical computing, Programming, prototyping, Teaching, tutorials
After launching the online guide for developing medical devices, our team had the chance to rest a little bit and dealt with some minor improvements for the platform in general (see our Kanban Board, other inspirations on Agile Board Hacks).
We used and adapted the Kanban Board method for our coordination.
Beside of those minor tasks on our board, we had to explore these additional user needs for our next milestone:
- Improve user engagement through a customized and personalized online guide
- Increase the level of learning for the online guide without being too theoretical
- Improve decision making skills of a medical product development through online tools
- Improve the quality of grant applications for medical products
After some internal meetings with our copywriters and the medical engineering team, we figured out some key features for our new service in a very abstract sketch.
Read more...
Categories: Design, english, Interaction, My Experiments Tags: Design, dokumentation, Interaction, interface design, medizintechnologie, prototyping, web, web design
Some time ago, I posted a ‘making of’ series about the low-budget project wasfuttern.de. This time I will blog about the development process of the current bigger (3-5 years) web project in the field of medical engineering in Germany. My writings intend to give Interaction Designer and User Experience specialist an insight view what I have learnt from this project.
Background
When I started end of 2012, the publication Website: Nationaler Strategieprozess "Innovationen in der Medizintechnik" appeared and stated Germany needs more informational transparency about the medical engineering industry. The medical engineer stakeholders should be better connected to each other. And on-going, start-ups, small and mid-sized businesses need more support during their certification process within EU.
As one solution for these problems an online platform for the medical engineering community in Germany was proposed.
Read more...
Categories: Design, english, Interaction, My Experiments Tags: books, Design, dokumentation, information design, interface design, Konzept, medizintechnologie, My Experiments, web design