Just for backup reason a summary of my Twitter messages. It is always a nice way to reexperience the developments of a certain time period. For this reason my most important Twitter messages from June 2015 until August 2015. Read more...
Categories: Allgemein, Design, english, Generative Art, Interaction, Programming, Technologie Tags: art, cool stuff, Design, flash, flex, Games, image processing, information design, inspiration, Interaction, interface design, JavaScript, Konzept, physical computing, Programming, prototyping, publications, research, streaming, talks, tracking, tutorials, video, web design
After launching the online guide for developing medical devices, our team had the chance to rest a little bit and dealt with some minor improvements for the platform in general (see our Kanban Board, other inspirations on Agile Board Hacks).
We used and adapted the Kanban Board method for our coordination.
Beside of those minor tasks on our board, we had to explore these additional user needs for our next milestone:
- Improve user engagement through a customized and personalized online guide
- Increase the level of learning for the online guide without being too theoretical
- Improve decision making skills of a medical product development through online tools
- Improve the quality of grant applications for medical products
After some internal meetings with our copywriters and the medical engineering team, we figured out some key features for our new service in a very abstract sketch.
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Categories: Design, english, Interaction, My Experiments Tags: Design, dokumentation, Interaction, interface design, medizintechnologie, prototyping, web, web design
At my last blog post, I have told you that it was not possible to launch the development guide for medical devices from the beginning of our online platform medizintechnologie.de. This blog post describes the design and prototyping process of our development guide for medical device engineers.
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Some time ago, I posted a ‘making of’ series about the low-budget project wasfuttern.de. This time I will blog about the development process of the current bigger (3-5 years) web project in the field of medical engineering in Germany. My writings intend to give Interaction Designer and User Experience specialist an insight view what I have learnt from this project.
Background
When I started end of 2012, the publication Website: Nationaler Strategieprozess "Innovationen in der Medizintechnik" appeared and stated Germany needs more informational transparency about the medical engineering industry. The medical engineer stakeholders should be better connected to each other. And on-going, start-ups, small and mid-sized businesses need more support during their certification process within EU.
As one solution for these problems an online platform for the medical engineering community in Germany was proposed.
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Categories: Design, english, Interaction, My Experiments Tags: books, Design, dokumentation, information design, interface design, Konzept, medizintechnologie, My Experiments, web design
Long time ago I started posting my last summary of my Twitter messages. It is always a nice way to reexperience the developments of a certain time period. For this reason my most important Twitter messages from Ocotber 2014 until January 2015. Read more...
Categories: Design, english, Games, Generative Art, Interaction, mobile, Plants, Programming, Technologie Tags: animation, cool stuff, Design, flash, flex, game design, information design, interface design, internet of things, JavaScript, physical computing, research, video, web, web design, web service
Long time ago I posted my last summary of my Twitter messages, however for me it is always a nice way to reexperience the developments of a time period. For this reason my most important Twitter messages from July 2013 until October 2014. Read more...
Categories: Allgemein, english, Games, Generative Art, Interaction, mobile, Programming, Technologie Tags: cool stuff, image processing, interface design, JavaScript, netzwerk, physical computing, processing, Programming, research, tracking, tutorials, web, web design, webcam
After the introductions “Visualization techniques with plants” and “Biosensing for Human Computer Interaction” the next projects using some of the already mentioned techniques. However, this chapter focuses on various approaches of network and community designs. Previous Land Art initiatives and projects were always closely tied to social and cultural resonance. These efforts resulted in social activations of local communities and local conditions [KastnerWallis2010, pages 15-28].
Our exploration investigates the application of current technology and design tools in this field. We will start with community design approaches that do not need a physical presence of humans. Design approaches for location-based communities with a supportive use of digital communication technology will be described afterwards.
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Categories: english, Interaction, Plants, Technologie Tags: art, Design, nature, netzwerk, research, soci, web, web design
A small summary of my Twitter messages from August - November 2011:
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Categories: Design, english, Games, Interaction, Programming, Technologie Tags: cool stuff, flash, image processing, information design, inspiration, Interaction, library, mobile, physical computing, processing, research, talks, web design
A small summary of my Twitter messages from March - June 2011:
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Categories: Design, english, Games, Generative Art, Interaction, mobile, Programming, Technologie Tags: cool stuff, flash, flex, fotografie, image processing, information design, Interaction, physical computing, Programming, talks, video, web design
The Elements of User Experience von Jesse James Garret ist mit einem Erscheinungsjahr von 2003 ein bissl in die Jahre gekommen, dennoch verliert es meiner Meinung nach nicht an Bedeutung. Mit seinem 5 definierten Basiselementen der User Experience für webbasierte Medien hat es Jesse James Garrett sehr gut geschafft alle Disziplinen, die in den interaktiven Entwicklungsprozess involviert sind zu vereinen. Dabei betrachtet er die 5 Basiselemente immer wieder unter 2 verschiedenen Gesichtspunkten (englische Version). Einmal aus Web-Applikation-Perspektive (heute würde man Rich-Internet-Applications dazu sagen) und einmal aus Hypertext-Perspektive (Informationsdienste, wie z.B. Wikipedia). Diese unterschiedliche Betrachtung, finde ich unter heutiger technischer Entwicklung nicht mehr so zeitgemäß, da aber so viele Gemeinsamkeiten zwischen diesen beiden Betrachtungsweisen existieren, ist dies wirklich kein großes Problem das Passende daraus zu extrahieren.
Zudem liefert das Buch eine gute Step-by-Step Anleitung für interaktive Webprodukte, welche Disziplinen (z.B. Interaction Design, Information Architecture, Interface Design usw.) benötigt werden, welche Aufgabe diese verschiedenen Disziplinen haben und wie sie miteinander interagieren müssen.
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